Darkstar One went back to the basics, kept it simple, and throws the player right into action, without digging through a three hundred page manual or memorizing a multitude of hotkeys. The combat, however, becomes repetitive. Hyperjumping can become tedious and less enjoyable too, because the star systems look all the same, and there are no places to visit besides the trade station. Trading is too simple as well, and might be a turn off to those who love space trading, or X3’s dynamic economy. But if you’re itching to turn something into space dust, Darkstar One, coupled with an entertaining sci-fi story, is the game that will satiate your appetite for destruction.
Source:Darkstar One Review