Saturday, February 25, 2006

Tech Link (Chipset): Intel’s 965 Chipsets to Support Shader Model 3.0 – Roadmap

Not to be left behind in terms of technology and support, Chipzilla reportedly supports Shader Model 3.0 among other graphics technology.

Intel Corp.’s next-generation integrated graphics core will reportedly provide a lot of innovations among graphics capabilities, according to leaked slides from the company’s roadmap. Particularly, the new core that is to be found in Intel G965-series chipsets will sport new 3D capabilities as well as high-definition video acceleration.

Intel G965 core-logic will support Shader Model 3.0, including pixel shaders 3.0 and vertex shaders 3.0 as well as hardware decoding of WMV9b HD high-definition video streams. In addition, the new integrated graphics core from the world’s largest chipmaker will provide HDMI output, according to slides published by HKEPC web-site. It is unclear whether the new graphics core will support HDCP encryption as well.

According to the web-site, the first A0 samples of the Intel G965 graphics and memory controller hub (GMCH) have been out and their testing is complete. At this point Intel is reportedly testing the B0 samples of the chipsets, whereas the final C0 or C1 samples will be out in 14th – 18th week (May, 2006). The availability of the Intel G965 chipset is expected in the third quarter of the year.

Intel controls over one third of the graphics market. In particular, the company shipped over 37% of graphics solutions in Q4 2005, according to Mercury Research.

The new Intel G965 GMCH product will be the second mainboard-integrated core-logic solution supporting Shader Model 3.0 capabilities. Nvidia Corp. was the first last year to unveil its GeForce 6100 and 6150 solutions with similar feature sets, however, those chipsets were intended for processors by Advanced Micro Devices.


Source:XBitLabs

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